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Solitaires for 5 minutes

Klondike Solitaire. Move all the cards to the Foundations. Foundation piles (right top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down in descending order and alternating color. A group of cards can be moved to another pile if they are in sequence down by alternating color. An empty spot may be filled with a King. You may pass through the deck many times. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Klondike Solitaire
Klondike (Turn Three) Solitaire. Move all the cards to the Foundations. Foundation piles (right top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down in descending order and alternating color. A group of cards can be moved to another pile if they are in sequence down by alternating color. An empty spot may be filled with a King. You may pass through the deck many times. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Klondike (Turn Three) Solitaire
Scorpion Solitaire. Group all of the cards into sets of 13 cards in desceding order by suit from King to Ace. Build down by suit. Any face up card and all the cards below it are available for play. An empty spot may be filled with a King.
Scorpion Solitaire
Pairs Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Click on the deck to deal the cards to incomplete piles. Move a card onto another card to remove them.
Pairs Solitaire
Vertical Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Move a card onto another card to remove them.
Vertical
Pyramid Solitaire. Discard all the cards. Discard any pair of cards, whose compined value is 13. Aces are worth 1, Jacks are worth 11, Queens are worth 12, Kings are worth 13. To discard a King, simply click on it. Move a card onto another card to remove them. You may pass through the deck many times.
Pyramid
Agnes Solitaire. Move all the cards to the Foundations. Foundation piles (right top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down in descending order and alternating color. A group of cards can be moved to another pile if they are in sequence down by alternating color. An empty spot may be filled with a King. Reserve piles (center): Topmost card is available for play. Click on the deck to deal a new row of cards. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Agnes
Flower Garden Solitaire. Move all the cards to the Foundations. Foundation piles (right): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down in descending order and alternating color. A group of cards can be moved to another pile if they are in sequence down by alternating color. An empty spot may be filled with any card. Reserve piles (top): Topmost card is available for play. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Flower Garden
Big Turkish Carpet Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Move a card onto another card to remove them. You may pass through the deck many times.
Big Turkish Carpet Solitaire
Australian Solitaire. Move all the cards to the Foundations. Foundation piles (right top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down by suit. Any face up card and all the cards below it are available for play. An empty spot may be filled with a King. You may only pass through the deck once. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Australian Solitaire
Captive Solitaire. Move all the cards to the Foundations. At the start of the game, the left top space are filled by Ace of Spades. Foundation piles (right): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down by suit. A group of cards can be moved to another pile if they are in sequence down by suit. An empty spot may be filled with a King. Reserve piles (bottom): Can only contain one any card. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Captive
Fortune Solitaire. Move all the cards to the Foundations. Foundation piles (top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down by suit. Only topmost card is available for play. An empty spot may not be filled. Once a place in the tableau becomes empty it's filled from the waste. Once the waste becomes empty it's filled from the stock. You may only pass through the deck once. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Fortune
Brilliant Solitaire. Discard all the cards. Discard any pair of cards, whose compined value is 13. Aces are worth 1, Jacks are worth 11, Queens are worth 12, Kings are worth 13. To discard a King, simply click on it. Move a card onto another card to remove them. You may pass through the deck many times.
Brilliant
Monte Carlo Solitaire. Discard all the cards. Cards are removed by pairs of the same rank. To remove a pair of cards they must be located next to each other either vertically, horizontally or diagonally. Move a card onto another card to remove them.
Monte Carlo
Dance Solitaire. Move all the cards to the Foundations. Foundation piles (right top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down in descending order and alternating color. A group of cards can be moved to another pile if they are in sequence down by alternating color. An empty spot may be filled with any card. You may only pass through the deck once. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Dance Solitaire
Aces Up Solitaire. Discard all the cards except the Aces. If the top card is the same suit but of lower rank than the top card of another pile, then you may click it to discard it. Click on a card to remove it. An empty spot may be filled with any card. Click on the deck to deal a new row of cards.
Aces Up Solitaire
Carpet Solitaire. Move all the cards to the Foundations. Ace Foundation piles (left and right): Build up by suit. Tableau piles: Can only contain one any card. You may only pass through the deck once. Double-click on a card to move it into its place.
Carpet
Cruel Solitaire. Move all the cards to the Foundations. Ace Foundation piles (right top): Build up by suit. Tableau piles: Build down by suit. Only topmost card is available for play. An empty spot may not be filled. You may re-deal the cards in sets of 4. They are not reshuffled. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Cruel
Double Brilliant Solitaire. Discard all the cards. Discard any pair of cards, whose compined value is 13. Aces are worth 1, Jacks are worth 11, Queens are worth 12, Kings are worth 13. To discard a King, simply click on it. Move a card onto another card to remove them. You may pass through the deck many times.
Double Brilliant
Eight Off Solitaire. Move all the cards to the Foundations. Foundation piles (top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down by suit. A group of cards can be moved to another pile if they are in sequence down by suit. An empty spot may be filled with a King. Reserve piles (left and right): Can only contain one any card. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Eight Off
Grandfather's Clock Solitaire. Move all the cards to the Foundations. Foundation piles (clock face): Build up by suit, wrapping from King to Ace as necessary. Tableau piles (left and right): Build down in descending order regardless of suit. An empty spot may be filled with any card. Only topmost card is available for play. Double-click on a card to move it into its place.
Grandfather's Clock Solitaire
Turkish Carpet Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Move a card onto another card to remove them. You may pass through the deck many times.
Turkish Carpet Solitaire
Clock Solitaire. Move all the cards to the Foundation. Can receive cards with rank equal to the position this spot has on a clock face (Aces at the 1 position, Twos at the 2 position, ..., Jack at the 11 position, Queen at the 12 position). Kings go in the center.
Clock
Pyramid (Turn Three) Solitaire. Discard all the cards. Discard any pair of cards, whose compined value is 13. Aces are worth 1, Jacks are worth 11, Queens are worth 12, Kings are worth 13. To discard a King, simply click on it. Move a card onto another card to remove them. You may pass through the deck many times.
Pyramid (Turn Three)
Trinity Solitaire. Move all the cards to the Foundations. Ace Foundation piles (top): Build up by suit. Tableau piles: A card can be moved to a card of the same rank. Only topmost card is available for play. Maximum of 3 cards in pile. An empty spot may not be filled. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Trinity
Alaska Solitaire. Move all the cards to the Foundations. Foundation piles (top): An empty spot may be filled with an Ace. Build up by suit. Tableau piles: Build down by suit. Any face up card and all the cards below it are available for play. An empty spot may be filled with a King. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Alaska
Wish Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Move a card onto another card to remove them.
Wish Solitaire
Baker Solitaire. Move all the cards to the Foundations. Ace Foundation piles (right top): Build up by suit. Tableau piles: Build down by suit. A group of cards can be moved to another pile if they are in sequence down by suit. An empty spot may be filled with a King. Reserve piles (left top): Can only contain one any card. Double-click on a card to move it into its place. Double-click or right-click on the game field to move all available cards into its place.
Baker Solitaire
Shawl Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Move a card onto another card to remove them.
Shawl Solitaire
Big Turkish Carpet (Turn Three) Solitaire. Discard all the cards. Discard any pair of cards of equal rank. Move a card onto another card to remove them. You may pass through the deck many times.
Big Turkish Carpet (Turn Three) Solitaire
All the Solitaires. Solitaires online: Spider, Klondike, Gap, Scorpion and more others.
All the Solitaires
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